The hardest design problem in consumer technology right now is also the one nobody has solved yet — what does an agent-first, always-on AI experience actually feel like to use?
As our first Design Lead you will own those solutions. You will work directly with the CPO to define the interaction model across our mobile app and our wearable platform — designing user flows, interaction patterns, and experience frameworks for a paradigm that has almost no reference points in the existing design canon. You will be the person who makes our platform thesis felt by users, not just understood by them.
This is a hands-on individual contributor role. You will be doing the work — wireframes, prototypes, user flows, interaction specifications — not managing a team of designers. You will collaborate closely with the iOS, Android, and AI engineering teams to ensure that what you design can be built, and that what gets built matches what you designed.
We actively use AI tools across our team — including AI design and development tools — and expect someone who has a genuine point of view on how to use them well.
What You'll Design
The core interaction model for our agentic platform — defining what it means to interact with an always-on AI agent
End-to-end user flows for the mobile app — from first launch and onboarding through to daily habitual use, with particular attention to the moments where the agent paradigm needs to earn the user's trust
The companion mode experience — the in-app preview that gives early mobile users a window into what the platform will feel like as a wearable, before the hardware ships
Interaction patterns for wearable constraints — designing for a form factor with no touchscreen, limited display real estate, and an interaction vocabulary that must feel natural without any physical interface
Onboarding and trust architecture — the flows that introduce a genuinely novel paradigm to users who have never experienced anything like it, and earn their permission to be always-on
A design system and component library — the reusable patterns and specifications that let the engineering team build consistently and let the design language scale as the platform grows
Prototype and test rapidly — using high-fidelity prototypes to validate interaction hypotheses with real users before committing them to production code